<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Bitiverse Devlog - itch.io</title><link>https://fortisq.itch.io/bitiverse</link><description>Tiny pixels. Big world. Poor decisions.</description><item><guid>https://fortisq.itch.io/bitiverse/devlog/1597752/mounts-three-new-worlds-better-quests-and-several-poor-decisions</guid><title>Mounts, Three New Worlds, Better Quests, and Several Poor Decisions</title><link>https://fortisq.itch.io/bitiverse/devlog/1597752/mounts-three-new-worlds-better-quests-and-several-poor-decisions</link><pubDate>Wed, 22 Jul 2026 02:06:02 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4NjU1OTk3LnBuZw==/400x224%23c/cyRZ7Y.png" class="post_image"/><p>Bitiverse has had a perfectly normal few days. By “normal,” I mean the world gained ten tamable mounts, three entirely new regions, seven kinds of dungeon, a proper tutorial, branching conversatio...</p>]]></description></item><item><guid>https://fortisq.itch.io/bitiverse/devlog/1596131/one-wild-week-new-worlds-mounts-tailoring-combat-and-247-patches</guid><title>One Wild Week: New Worlds, Mounts, Tailoring, Combat and 247 Patches</title><link>https://fortisq.itch.io/bitiverse/devlog/1596131/one-wild-week-new-worlds-mounts-tailoring-combat-and-247-patches</link><pubDate>Tue, 21 Jul 2026 02:47:08 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI4NjM0Njc5LnBuZw==/400x224%23c/XM6xLF.png" class="post_image"/><p>This may be the biggest Bitiverse update yet. Over the last week, I made 247 commits covering new regions, mounts, progression systems, crafting professions, combat, housing, effects, sound, onboardin...</p>]]></description></item></channel></rss>